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ConnectedComponents.h
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#ifndef CONNECTED_COMPONENTS_HEADER
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#define CONNECTED_COMPONENTS_HEADER
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#include "GlobalHeader.h"
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#include "Pool.h"
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#define MORPH_SIZE 2
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#define MPRPH_ELEM 0 // Rect Morph
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// Switch this to turn on/off debug image show.
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// #define CCPDEBUG(...) cv::imshow(__VA_ARGS__)
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// #define CCPWAIT cv::waitKey()
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#define CCPDEBUG(...)
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#define CCPWAIT
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class
ConnectedComponents
{
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public
:
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static
void
Find(cv::Mat &binary,
bool
polyApprox,
float
invPerimScale);
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// Data
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// Contours: the contours we find.
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// elements: const element used in morphology transform.
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static
std::vector<std::vector<cv::Point>> contours;
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static
const
cv::Mat element;
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};
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#endif
ConnectedComponents
Definition:
ConnectedComponents.h:21
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