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include
Options.h
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#ifndef OPTIONS_HEADER
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#define OPTIONS_HEADER
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#include "GlobalHeader.h"
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#include "Geometry.h"
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// Store the options.
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struct
Options
{
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/*****************************************************
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* Parameters for detecors.
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*****************************************************/
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feat scaleMin;
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feat scaleMax;
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feat scaleStep;
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feat binaryThre;
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int
slideStep;
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int
evidence;
// Number of neighboring detection to make sure.
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int
modelHeight;
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int
modelWidth;
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float
invPerimeterRatio;
// Used in connected components analysis.
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float
minAreaRatio;
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float
maxAreaRatio;
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/*****************************************************
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* Parameters for particle fitler.
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*****************************************************/
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int
nParticles;
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Rect
target;
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Point2D
initVelocity;
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/*****************************************************
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* Parameters for strong classifiers.
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*****************************************************/
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int
numSelectors;
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int
numWeakClassifiers;
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int
numBackups;
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/*****************************************************
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* Parameteres for match score.
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*****************************************************/
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float
distWeight;
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float
velocityThre;
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float
velocitySigmaConst;
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float
matchThre;
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/****************************************************
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* Parameters for targets list.
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****************************************************/
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int
targetsFreeListCapacity;
// capacity for targets free list.
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float
detectionWeight;
//
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};
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#endif
Rect
Definition:
Geometry.h:34
Point2D
Definition:
Geometry.h:69
Options
Definition:
Options.h:14
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